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Information Broker

A strong (meta) Dead by Daylight build for survivors · playstyle: Aura reading, Altruism · synergy score 56/100 · patch 10.2.2b

Perks

Item & add-ons

Why it works

Four kinds of information: loops (Windows), teammates (Bond), hooks and the killer near them (Kindred) and the best generators (Déjà Vu). You always know where to go, which helps a lot in solo queue.

How to play

Use Bond to find teammates to work on gens with. Use the map to track gens and exits. Ideal when you play without voice chat.

How this score is made

Score 56/100 = rules 58 − 2 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy8 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats-2NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Windows of Opportunity32.6%-3.42,828-3.1
Bond34.8%-1.22,753-1.1
Kindred36.5%+0.52,170+0.4
Déjà Vu35.8%-0.27,949-0.2

Rating details

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