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Gen Machine

A strong (meta) Dead by Daylight build for survivors · playstyle: Gen-rush · synergy score 69/100 · patch 10.2.2b

Perks

Item & add-ons

Why it works

Déjà Vu shows the three generators that sit closest together, so you can work on the ones the killer would want to protect. Prove Thyself speeds up gens when you work together, and Hyperfocus rewards a string of great skill checks. Resilience adds repair speed while you are injured, which happens a lot.

How to play

Pick a Déjà Vu generator and stay on it. Work together with a teammate to trigger Prove Thyself. Use Brand New Part on a gen that is nearly done when the killer is busy in a chase.

How this score is made

Score 69/100 = rules 67 + 2 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy17 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats+2NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Déjà Vu35.8%-0.27,949-0.2
Resilience37.0%+1.08,837+1.0
Prove Thyself35.4%-0.61,900-0.5
Hyperfocus39.1%+3.12,916+2.8

Rating details

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