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Chest Goblin

A fun Dead by Daylight build for survivors · playstyle: Items & chests · synergy score 57/100 · patch 10.2.2b

Perks

Item & add-ons

Why it works

Plunderer's Instinct shows chests, Appraisal lets you open them faster and more often, and Ace in the Hole can give you strong add-ons. Streetwise makes your items last longer. Every trial is a treasure hunt, with a key to escape through the hatch.

How to play

Visit every chest, swap items when you find a better one and use the key to escape through the hatch.

How this score is made

Score 57/100 = rules 60 − 3 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy30 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance30 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats-3NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Ace in the Hole32.1%-3.9134-1.2
Plunderer's Instinct29.7%-6.3293-3.1
Appraisal32.5%-3.5114-1.0
Streetwise34.9%-1.186not counted

Rating details

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