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Boon Builder

A fun Dead by Daylight build for survivors · playstyle: Boons, Healing, Totems · synergy score 31/100 · patch 10.2.2b

Perks

Item & add-ons

Why it works

Turn a dull totem into a safe base: heal fast, recover from the dying state and hide your scratch marks. If the killer snuffs one boon, light it again somewhere else.

How to play

Bless a totem in the middle of the map near gens. Lead your team there to heal. Fun to annoy killers who like to slug.

How this score is made

Score 31/100 = rules 28 + 3 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy8 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance20 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats+3NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Boon: Circle of Healing38.1%+2.1816+1.5
Boon: Shadow Step37.9%+1.9752+1.4
Boon: Exponential35.0%-1.0638-0.7
Self-Care38.9%+2.91,333+2.4

Rating details

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