DBD-Toolbox › Builds › Bodyguard

Bodyguard

A fun Dead by Daylight build for survivors · playstyle: Altruism, Anti-tunnel · synergy score 75/100 · patch 10.2.2b

Perks

Item & add-ons

Why it works

You take hits for your team. Borrowed Time and Babysitter protect the person you unhook. Mettle of Man and Dead Hard let you take an extra hit yourself, and Styptic Agent gives you even more.

How to play

Stay close to injured or unhooked teammates and step between them and the killer.

How this score is made

Score 75/100 = rules 75 + 0 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy25 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats0NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Babysitter34.5%-1.5365-0.8
Borrowed Time36.6%+0.6257+0.3
Mettle of Man31.7%-4.3145-1.4
Dead Hard38.8%+2.87,967+2.7

Rating details

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