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Nurse: Most played
A most played (community stats) Dead by Daylight build for The Nurse · playstyle: Slowdown · synergy score 81/100 · patch 10.2.2b
Perks
Lethal Pursuer – At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds. • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds. Lethal…
Eruption – Performing the Damage Generator action on Generators highlights their Auras in yellow. Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all…
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Nowhere to Hide – Performing the Damage Generator action on a Generator triggers Nowhere to Hide: • The Auras of all Survivors within 24 metres of the Generator's location are revealed to you for 3/4/5 seconds.
Killer & add-ons
The Nurse
Matchbox – A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place. • Increases your Movement speed to 4.4 m/s for the…
Torn Bookmark – A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute. • Increases the number of available Power Tokens by…
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
One of the most played Nurse builds on NightLight (4.62% of Nurse games): 54.2% kill rate over 21 Nurse games (17 Oct – 14 Nov).
How to play
Spread hooks over different survivors and let your perks hold the gens.
How this score is made
Score 81/100 = rules 71 + 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 21 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +10 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Lethal Pursuer | 49.7% | +9.7 | 0 | +9.7 |
| Eruption | 51.6% | +11.6 | 0 | +11.6 |
| Scourge Hook: Pain Resonance | 48.5% | +8.5 | 0 | +8.5 |
| Nowhere to Hide | 50.0% | +10.0 | 0 | +10.0 |
Rating details
- ✓ Lethal Pursuer makes every aura last longer.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Community stats: these perks win more often than average on NightLight (+10).
- ✓ Eruption has a high kill rate on NightLight (51.6% vs 40.0% average).
- ✓ Nowhere to Hide has a high kill rate on NightLight (50.0% vs 40.0% average).