DBD-Toolbox › Builds › Silent Bell
Silent Bell
A fun Dead by Daylight build for The Wraith · playstyle: Stealth, Chase · synergy score 68/100 · patch 10.2.2b
Perks
Trail of Torment – Performing the Damage Generator action on a Generator activates Trail of Torment: • Grants the Undetectable Status Effect. • The Aura of the Damaged Generator is revealed to all Survivors and…
Dark Devotion – Whenever the Obsession becomes injured by any means, Dark Devotion activates for 35/40/45 seconds: • Transfers your Terror Radius to the Obsession. • This Terror Radius is set to 40 metres. • Grants…
Tinkerer – Whenever a Generator is repaired to 70%, you benefit from the following effects: • Triggers a Loud Noise Notification for that Generator, revealing its location. • Grants the Undetectable Status…
Hex: Pentimento – Unlocks potential in your Aura-reading ability: • The Auras of cleansed Totems are revealed to you in white. Press the Interaction button over the remains of a cleansed Totem to resurrect it as a…
Killer & add-ons
The Wraith
"Windstorm" - Blood – The Ohuwe-Onmnea symbol, representing a howling storm, is stamped in blood on the body of the Bell. • Increases your Movement Speed while Cloaked by +9%.
"All Seeing" - Blood – The Kra-Frabai symbol, representing The Entity watching over us, is stamped in blood on the head of the bell. Unlocks potential in your Aura-reading ability…
Why it works
Wraith is already invisible. Tinkerer and Trail of Torment make you undetectable when gens get close to being finished. Dark Devotion moves your terror radius to someone else, so survivors look the wrong way.
How to play
Uncloak right next to survivors who are working on a gen. Use Tinkerer to find the gen.
How this score is made
Score 68/100 = rules 71 − 3 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 21 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -3 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Trail of Torment | 100.0% | +50.3 | 0 | +1.4 |
| Dark Devotion | 0.0% | -49.7 | 0 | -1.4 |
| Tinkerer | 42.9% | -6.8 | 0 | -2.1 |
| Hex: Pentimento | 33.3% | -16.4 | 0 | -3.2 |
Rating details
- ✓ Both make you undetectable near repaired gens.
- ✓ Multiple slowdown perks keep the gens under control.
- ✗ Community stats: these perks win less often than average on NightLight (-3).