DBD-Toolbox › Builds › Corrupted Fountain

Corrupted Fountain

A fun Dead by Daylight build for The Plague · playstyle: Anti-heal, Snowball · synergy score 72/100 · patch 10.2.2b

Perks

Killer & add-ons

Why it works

Plague makes survivors sick, and sick survivors need fountains. Thanatophobia punishes injured survivors with slower gens, and Sloppy Butcher makes healing slower. Survivors have to choose between Corrupt Purge and slow gens.

How to play

Infect everyone early and save Corrupt Purge to finish off runs. Stand near fountains when people cleanse.

How this score is made

Score 72/100 = rules 67 + 5 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy17 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats+5NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkKill ratevs avgGamesStrength
Sloppy Butcher47.8%+0.60+0.4
Thanatophobia51.7%+4.50+4.5
Hex: Plaything46.9%-0.30-0.3
Corrupt Intervention50.3%+3.10+3.1

Rating details

Open the interactive build generator →