DBD-Toolbox › Builds › TV Hopper
TV Hopper
A fun Dead by Daylight build for The Onryō · playstyle: Scourge hook, Slowdown · synergy score 65/100 · patch 10.2.2b
Perks
Scourge Hook: Floods of Rage – At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Each time a Survivor is unhooked from a Scourge…
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Grim Embrace – Your act of servitude to The Entity has not gone unnoticed. Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the…
Merciless Storm – Whenever a Generator reaches 90% of Repair progression, Merciless Storm triggers its effect: • All Survivors repairing that Generator are faced with a continuous stream of Skill Checks until the…
Killer & add-ons
The Onryō
Tape Editing Deck – The editing deck used by Reiko and Ryuji to analyse and copy the tape. Copying and sharing the tape is the only way to survive the curse. • Causes all…
Remote Control – A remote for the VCR at the cabin. It allows Sadako to focus on those enemies at a distance. • The Auras of all Survivors within 12 metres of powered TVs are…
Why it works
Teleport through TVs and stack scourge hook effects.
How to play
Hook on scourge hooks and teleport to gens.
How this score is made
Score 65/100 = rules 75 − 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 25 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -10 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Scourge Hook: Floods of Rage | 39.8% | -11.4 | 0 | -11.4 |
| Scourge Hook: Pain Resonance | 48.3% | -2.9 | 0 | -2.9 |
| Grim Embrace | 49.1% | -2.0 | 0 | -2.0 |
| Merciless Storm | 47.5% | -3.7 | 0 | -3.7 |
Rating details
- ✓ Both trigger on hooks: gen slowdown without walking.
- ✓ Multiple slowdown perks keep the gens under control.
- ✗ Community stats: these perks win less often than average on NightLight (-10).
- ✗ Scourge Hook: Floods of Rage has a low kill rate on NightLight (39.8% vs 51.2% average).