DBD-Toolbox › Builds › Paparazzi
Paparazzi
A fun Dead by Daylight build for The Ghost Face · playstyle: Stealth, Snowball · synergy score 63/100 · patch 10.2.2b
Perks
Monitor & Abuse – While actively chasing a Survivor, Monitor & Abuse applies its primary effect: • Increases your Terror Radius by 5/10/15%. While not actively chasing a Survivor, Monitor & Abuse applies its…
Tinkerer – Whenever a Generator is repaired to 70%, you benefit from the following effects: • Triggers a Loud Noise Notification for that Generator, revealing its location. • Grants the Undetectable Status…
Make Your Choice – Whenever a Survivor is rescued from a Hook, while you are farther than 32 metres away, Make Your Choice activates: • Causes the unhooking Survivor to scream and reveal their location to you. •…
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Killer & add-ons
The Ghost Face
Night Vision Monocular – Night vision lens enabling sharp photos even when shrouded in darkness. Ideal for discreet, impromptu visits late at night. • Survivors suffer from the…
Outdoor Security Camera – A small surveillance camera that filmed The Ghost Face breaking into a house on Belleview Road in Northern Roseville. The camera was positioned at the perfect…
Why it works
Ghost Face uses stealth to mark survivors. Tinkerer and Monitor & Abuse help you get close unseen. Make Your Choice punishes a survivor who unhooks while you are nearby.
How to play
Lean around corners to stalk survivors, mark them and down them with one hit.
How this score is made
Score 63/100 = rules 67 − 4 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 17 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -4 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Monitor & Abuse | 0.0% | -49.7 | 0 | -1.3 |
| Tinkerer | 44.0% | -5.7 | 0 | -2.0 |
| Make Your Choice | 33.3% | -16.3 | 0 | -2.6 |
| Scourge Hook: Pain Resonance | 49.6% | -0.1 | 0 | -0.1 |
Rating details
- ✓ Stealthy approach to gens.
- ✗ Community stats: these perks win less often than average on NightLight (-4).