DBD-Toolbox › Builds › Bottle Service
Bottle Service
A strong (meta) Dead by Daylight build for The Clown · playstyle: Slowdown, Chase · synergy score 81/100 · patch 10.2.2b
Perks
Bamboozle – You benefit from the following permanent effect: • Increases your Vaulting speed by 5/10/15%. Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect: • Blocks it to…
Pop Goes the Weasel – After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds. While active, manually damaging a Generator triggers the following effect: • Increases the regression amount by +15%…
Grim Embrace – Your act of servitude to The Entity has not gone unnoticed. Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the…
Lethal Pursuer – At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds. • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds. Lethal…
Killer & add-ons
The Clown
Cheap Gin Bottle – Modifies the Antidote with the following effect: • Increases the strength of the Haste Status Effect by +3% to +17%.
Flask of Bleach – Modifies the Tonic with the following effect: • Increases the strength of the Hindered Status Effect by -2% to -16%.
Why it works
Clown wins loops with his bottles; Bamboozle blocks windows.
How to play
Throw bottles at loops and close the distance.
How this score is made
Score 81/100 = rules 71 + 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 21 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +10 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Bamboozle | 49.3% | +5.9 | 0 | +5.9 |
| Pop Goes the Weasel | 52.1% | +8.7 | 0 | +8.7 |
| Grim Embrace | 68.6% | +25.2 | 0 | +14.2 |
| Lethal Pursuer | 53.2% | +9.9 | 0 | +9.9 |
Rating details
- ✓ Hook-based slowdown that stacks.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Community stats: these perks win more often than average on NightLight (+10).
- ✓ Grim Embrace has a high kill rate on NightLight (68.6% vs 43.4% average).
- ✓ Lethal Pursuer has a high kill rate on NightLight (53.2% vs 43.4% average).