DBD-Toolbox › Builds › Exposed Express
Exposed Express
A fun Dead by Daylight build for any killer · playstyle: Snowball · synergy score 33/100 · patch 10.2.2b
Perks
Make Your Choice – Whenever a Survivor is rescued from a Hook, while you are farther than 32 metres away, Make Your Choice activates: • Causes the unhooking Survivor to scream and reveal their location to you. •…
Hubris – Whenever a Survivor stuns you by any means, Hubris triggers its effect: • Causes them to suffer from the Exposed Status Effect for 20/25/30 seconds. Hubris has a cool-down of 20 seconds.
Starstruck – Whenever you are carrying a Survivor, Starstruck activates: • Causes all other Survivors in your Terror Radius to suffer from the Exposed Status Effect. • This effect lingers for 26/28/30 seconds…
Rancor – Whenever a Generator is completed, Rancor triggers its primary effects: • Causes all Survivors to scream and trigger a Loud Noise Notification at their current location. • This effect lingers for 3…
Why it works
Many ways to make survivors Exposed for one-hit downs.
How to play
Chase right after unhooks and stuns.
How this score is made
Score 33/100 = rules 34 − 1 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 4 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 30 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -1 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Make Your Choice | 38.3% | -11.7 | 47 | not counted |
| Hubris | 39.4% | -10.6 | 50 | not counted |
| Starstruck | 45.8% | -4.2 | 100 | -1.0 |
| Rancor | 49.0% | -1.0 | 90 | not counted |
Rating details
- ✗ No gen slowdown: survivors may finish gens quickly.
- ✗ Too few games on NightLight to judge: Make Your Choice, Hubris, Rancor.