DBD-Toolbox › Builds › Solo Anti-Tunnel
Solo Anti-Tunnel
A community-recommended Dead by Daylight build for survivors · playstyle: Anti-tunnel, Aura reading · synergy score 70/100 · patch 10.2.2b
Perks
Off the Record – After being unhooked or unhooking yourself, Off the Record activates for 30/35/40 seconds: • Blocks your Aura from being revealed. • Suppresses your Grunts of Pain while in the Injured State. •…
Will to Live – Using whatever is at hand, you stab your aggressor in an ultimate attempt to escape. After being unhooked or unhooking yourself, Will to Live activates for the next 40/50/60 seconds: • When grabbed…
Sprint Burst – Starting to run triggers Sprint Burst: • Grants a +50% Haste Status Effect for 2 seconds. Sprint Burst cannot be used while Exhausted. Sprint Burst causes the Exhausted Status Effect for 60/50/40…
Kindred – Unlocks potential in your Aura-reading ability. Whenever any Survivor is hooked, Kindred activates and applies the following effects: • The Aura of the Killer is revealed to all Survivors whenever…
Why it works
Off the Record and Will to Live make you hard to tunnel after an unhook, Sprint Burst gives a head start in chase and Kindred shows what your team is doing.
Recommended by Timesaver.gg (Oct 2026).
How to play
After an unhook, keep moving: the protection only works while you play on. Save Sprint Burst for when the killer comes straight at you.
How this score is made
Score 70/100 = rules 67 + 3 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 17 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +3 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Escape rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Off the Record | 41.1% | +5.1 | 448 | +3.1 |
| Will to Live | 38.3% | +2.3 | 7,566 | +2.2 |
| Sprint Burst | 34.9% | -1.1 | 2,092 | -1.0 |
| Kindred | 36.5% | +0.5 | 2,170 | +0.4 |
Rating details
- ✓ Both protect you right after an unhook: a strong anti-tunnel pair.
- ✓ Community stats: these perks win more often than average on NightLight (+3).
- ✓ Off the Record has a high escape rate on NightLight (41.1% vs 36.0% average).