DBD-Toolbox › Builds › Sniper Jason
Sniper Jason
A community-recommended Dead by Daylight build for The Slasher · playstyle: Aura reading, Information · synergy score 62/100 · patch 10.2.2b
Perks
Lethal Pursuer – At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds. • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds. Lethal…
Gearhead – After a Survivor loses a Health State, Gearhead activates for 30 seconds: • While Gearhead is active, a Survivor succeeding a Good Skill Check while repairing reveals their Aura to you for 6/7/8…
Overwhelming Presence – Whenever a Survivor starts using an Item within 32 metres of your location, Overwhelming Presence triggers its primary effect: • Inflicts the Exhausted Status Effect for 15 seconds. Whenever a…
Turn Back the Clock – After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10% progress, and start regressing.
Killer & add-ons
The Slasher
Why it works
Gearhead shows gen repairs, Overwhelming Presence slows items and Lethal Pursuer finds the first targets.
Recommended by dbdvault – JaveHunt (Nov 2026).
How to play
Go after whoever Lethal Pursuer and Gearhead reveal.
How this score is made
Score 62/100 = rules 58 + 4 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 8 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +4 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Lethal Pursuer | 51.8% | +5.9 | 0 | +5.9 |
| Gearhead | 44.2% | -1.7 | 0 | -0.7 |
| Overwhelming Presence | 37.5% | -8.4 | 0 | -0.4 |
| Turn Back the Clock | 47.8% | +1.8 | 0 | +1.8 |
Rating details
- ✓ Community stats: these perks win more often than average on NightLight (+4).
- ✓ Lethal Pursuer has a high kill rate on NightLight (51.8% vs 45.9% average).