DBD-Toolbox › Builds › Hook Pressure
Hook Pressure
A community-recommended Dead by Daylight build for any killer · playstyle: Slowdown, Scourge hook, Aura reading · synergy score 67/100 · patch 10.2.2b
Perks
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Undone – For every time you hook a Survivor, Undone gains +1 Token, up to a maximum of 1/2/3 Token(s). Performing the Damage Generator action on a Generator consumes all accumulated Tokens and applies the…
Lethal Pursuer – At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds. • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds. Lethal…
Dead Man's Switch – After hooking a Survivor, Dead Man's Switch triggers its effect: • The first Generator any Survivor stops repairing for 2 seconds is blocked for 30/35/40 seconds • The Blocked Generator is…
Why it works
Lethal Pursuer finds the first chase, then every hook damages and blocks gens. Pain Resonance is the most picked killer perk on NightLight right now.
Recommended by Timesaver.gg tier list (Nov 2026).
How to play
Bring survivors to the white Scourge hooks. Chase whoever is on a gen when you hook.
How this score is made
Score 67/100 = rules 67 + 0 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 17 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | 0 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Scourge Hook: Pain Resonance | 51.0% | +1.0 | 2,610 | +0.9 |
| Undone | 49.3% | -0.7 | 360 | -0.4 |
| Lethal Pursuer | 50.0% | 0.0 | 1,254 | 0.0 |
| Dead Man's Switch | 50.5% | +0.5 | 456 | +0.3 |
Rating details
- ✓ Pain Resonance makes survivors scream and stop repairing; Dead Man’s Switch blocks that gen.
- ✓ Multiple slowdown perks keep the gens under control.