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Gen Defence

A community-recommended Dead by Daylight build for any killer · playstyle: Slowdown · synergy score 65/100 · patch 10.2.2b

Perks

Why it works

Called the safest build in the game by the tier list: Corrupt Intervention slows the start, Pop takes away progress after a hook, and Grim Embrace and No Holds Barred block gens as the match goes on.

Recommended by Timesaver.gg tier list (Nov 2026).

How to play

Hook four different survivors for Grim Embrace, and kick the most-repaired gen right after a hook for Pop.

How this score is made

Score 65/100 = rules 67 − 2 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy17 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats-2NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkKill ratevs avgGamesStrength
Corrupt Intervention54.3%+4.31,157+3.4
Pop Goes the Weasel50.1%+0.11,133+0.1
Grim Embrace46.7%-3.3482-2.0
No Holds Barred42.4%-7.6437-4.5

Rating details

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