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Flashlight Saver

A community-recommended Dead by Daylight build for survivors · playstyle: Sabotage & saves · synergy score 51/100 · patch 10.2.2b

Perks

Why it works

A fun build for saves: Background Player gets you to the pick-up fast, Flashbang and Champion of Light blind the killer, and Bond shows where the action is. Bring a flashlight with duration add-ons.

Recommended by Playhub (Jul 2026).

How to play

Stay near chases using Bond. When the killer picks someone up, come in from the side and blind them.

How this score is made

Score 51/100 = rules 58 − 7 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy8 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats-7NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Background Player31.4%-4.61,384-3.8
Champion of Light31.8%-4.2715-3.0
Bond34.8%-1.22,753-1.1
Flashbang30.2%-5.81,060-4.5

Rating details

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