DBD-Toolbox › Builds › Dracula Hexes
Dracula Hexes
A community-recommended Dead by Daylight build for The Dark Lord · playstyle: Hex, Slowdown · synergy score 80/100 · patch 10.2.2b
Perks
Hex: Ruin – All Generators not currently being repaired experience the following effect: • Causes them to automatically regress at 100/125/150% of the default Regression rate. The Hex Effects persist until the…
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Eruption – Performing the Damage Generator action on Generators highlights their Auras in yellow. Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all…
Hex: Undying – Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect: • Their Aura is revealed to you for as long as they remain in that range. Whenever a Hex Totem…
Killer & add-ons
The Dark Lord
Why it works
Ruin and Pain Resonance slow the gens, and Undying protects Ruin.
Recommended by xTakker (Dark Lord) (Oct 2026).
How to play
Switch forms often: bat to scout, wolf to track and dash, vampire form to throw fire.
How this score is made
Score 80/100 = rules 71 + 9 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 21 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +9 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Hex: Ruin | 50.9% | +3.8 | 0 | +3.8 |
| Scourge Hook: Pain Resonance | 56.6% | +9.4 | 0 | +9.4 |
| Eruption | 46.7% | -0.5 | 0 | -0.5 |
| Hex: Undying | 50.0% | +2.8 | 0 | +1.8 |
Rating details
- ✓ Undying protects your other hex totem.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Community stats: these perks win more often than average on NightLight (+9).
- ✓ Scourge Hook: Pain Resonance has a high kill rate on NightLight (56.6% vs 47.2% average).