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Info Starter

A community-recommended Dead by Daylight build for survivors · playstyle: Aura reading, Chase · synergy score 68/100 · patch 10.2.2b

Perks

Why it works

Simple and safe: Windows of Opportunity and Déjà Vu show where to go, Alert shows the killer when it breaks something, and Lithe ends chases. Windows of Opportunity only shows windows since 10.2.0.

Recommended by Playhub (Jul 2026).

How to play

Look at the auras before you run. Use Lithe at a window you already know.

How this score is made

Score 68/100 = rules 71 − 3 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy21 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats-3NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Lithe35.8%-0.29,435-0.2
Windows of Opportunity32.6%-3.42,828-3.1
Déjà Vu35.8%-0.27,949-0.2
Alert33.1%-2.9827-2.1

Rating details

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