DBD-Toolbox › Builds › Sneaky Wraith
Sneaky Wraith
A beginner-friendly Dead by Daylight build for The Wraith · playstyle: Stealth, Information · synergy score 28/100 · patch 10.2.2b
Perks
Whispers – Whenever any Survivor is within 28/26/24 metres of your location: • Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence. Whenever any Survivor is outside…
Spies from the Shadows – Whenever a Survivor startles a Crow within 36/38/40 metres of your location, Spies from the Shadows triggers its effect: • Alerts you with a unique Loud Noise Notification in the shape of a Crow.…
Unrelenting – Basic Attacks benefit from the following effect: • Increases the recovery speed of missed basic-attacks by 30/35/40%. • Increases the recovery speed of successful basic-attacks by 10%.
Bloodhound – Bloodhound causes the following effects: • Pools of Blood left by injured Survivors appear in bright red. • Extends their lifetime by 2/3/4 seconds.
Killer & add-ons
The Wraith
Why it works
Whispers and Spies from the Shadows tell you where survivors are while you are invisible, Bloodhound helps you follow injured ones and Unrelenting gets you back into chase fast after a miss. Only uses General perks every killer has, plus one or two perks from the free base-game killers, so you can run it right away.
How to play
Stay cloaked while you travel and uncloak right next to a survivor for a surprise hit.
How this score is made
Score 28/100 = rules 38 − 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 8 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 30 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -10 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Whispers | 38.7% | -11.0 | 0 | -4.0 |
| Spies from the Shadows | 41.1% | -8.6 | 0 | -6.5 |
| Unrelenting | 37.7% | -12.0 | 0 | -11.4 |
| Bloodhound | 30.6% | -19.1 | 0 | -19.1 |
Rating details
- ✗ No gen slowdown: survivors may finish gens quickly.
- ✗ Community stats: these perks win less often than average on NightLight (-10).
- ✗ Bloodhound has a low kill rate on NightLight (30.6% vs 49.7% average).
- ✗ Unrelenting has a low kill rate on NightLight (37.7% vs 49.7% average).