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Trapper Starter

A beginner-friendly Dead by Daylight build for The Trapper · playstyle: Slowdown · synergy score 33/100 · patch 10.2.2b

Perks

Killer & add-ons

Why it works

Agitation makes carrying survivors to your traps and hooks faster, Enduring helps you chase through pallets, Bitter Murmur and Deerstalker give easy information. Only uses General perks every killer has, plus one or two perks from the free base-game killers, so you can run it right away.

How to play

Set traps near gens, pallets and windows. Survivors caught in traps are easy downs.

How this score is made

Score 33/100 = rules 38 − 5 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy8 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance30 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats-5NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkKill ratevs avgGamesStrength
Deerstalker66.7%+18.00+6.8
Bitter Murmur31.0%-17.60-6.1
Agitation48.4%-0.30-0.3
Enduring38.3%-10.30-9.1

Rating details

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