DBD-Toolbox › Builds › Trapper Starter
Trapper Starter
A beginner-friendly Dead by Daylight build for The Trapper · playstyle: Slowdown · synergy score 33/100 · patch 10.2.2b
Perks
Deerstalker – Unlocks potential in your Aura-reading ability. Whenever a Survivor reads your Aura, Deerstalker activates for the same duration as their Aura-reading action: • The Aura of that Survivor is revealed…
Bitter Murmur – Unlocks potential in your Aura-reading ability. Whenever a Generator is completed, Bitter Murmur triggers its primary effect: • The Auras of any Survivors within 20 metres of that Generator are…
Agitation – While carrying a Survivor, Agitation activates: • Increases your Carrying speed by 14/16/18%. • Increases your Terror Radius by +12 metres.
Enduring – You benefit from the following effect: • Reduces the duration of Pallet Stuns by 40/45/50%. • This effect does not apply when stunned while carrying a Survivor.
Killer & add-ons
The Trapper
Why it works
Agitation makes carrying survivors to your traps and hooks faster, Enduring helps you chase through pallets, Bitter Murmur and Deerstalker give easy information. Only uses General perks every killer has, plus one or two perks from the free base-game killers, so you can run it right away.
How to play
Set traps near gens, pallets and windows. Survivors caught in traps are easy downs.
How this score is made
Score 33/100 = rules 38 − 5 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 8 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 30 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -5 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Deerstalker | 66.7% | +18.0 | 0 | +6.8 |
| Bitter Murmur | 31.0% | -17.6 | 0 | -6.1 |
| Agitation | 48.4% | -0.3 | 0 | -0.3 |
| Enduring | 38.3% | -10.3 | 0 | -9.1 |
Rating details
- ✗ No gen slowdown: survivors may finish gens quickly.
- ✗ Community stats: these perks win less often than average on NightLight (-5).
- ✗ Enduring has a low kill rate on NightLight (38.3% vs 48.6% average).