DBD-Toolbox › Builds › Hook Learner
Hook Learner
A beginner-friendly Dead by Daylight build for any killer · playstyle: Information, Anti-heal · synergy score 32/100 · patch 10.2.2b
Perks
Sloppy Butcher – Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds: • Inflicts the Haemorrhage and Mangled Status Effects. • Modifies the potency of Haemorrhage: •…
Bitter Murmur – Unlocks potential in your Aura-reading ability. Whenever a Generator is completed, Bitter Murmur triggers its primary effect: • The Auras of any Survivors within 20 metres of that Generator are…
Brutal Strength – While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect: • Increases the Action speed by 10/15/20%.
Bloodhound – Bloodhound causes the following effects: • Pools of Blood left by injured Survivors appear in bright red. • Extends their lifetime by 2/3/4 seconds.
Why it works
Bitter Murmur shows survivors when a gen finishes, Bloodhound makes blood trails easy to follow, Sloppy Butcher slows their healing and Brutal Strength breaks pallets faster. Only uses General perks every killer has, plus one or two perks from the free base-game killers, so you can run it right away.
How to play
Follow the blood and scratch marks. When a gen is done, go to the auras Bitter Murmur shows you.
How this score is made
Score 32/100 = rules 34 − 2 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 4 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 30 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -2 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Sloppy Butcher | 48.8% | -1.2 | 363 | -0.7 |
| Bitter Murmur | 49.4% | -0.6 | 137 | -0.2 |
| Brutal Strength | 46.9% | -3.1 | 536 | -2.0 |
| Bloodhound | 51.7% | +1.7 | 11 | not counted |
Rating details
- ✗ No gen slowdown: survivors may finish gens quickly.
- ✗ Community stats: these perks win less often than average on NightLight (-2).
- ✗ Too few games on NightLight to judge: Bloodhound.