DBD-Toolbox › Builds › Hex Hunter
Hex Hunter
A beginner-friendly Dead by Daylight build for any killer · playstyle: Hex, Endgame · synergy score 44/100 · patch 10.2.2b
Perks
Hex: No One Escapes Death – Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it: • Grants a 2/3/4% Haste Status Effect. • Causes all…
Hex: Thrill of the Hunt – If there is still a Dull Totem in the environment, Hex: Thrill of the Hunt lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects. For each lit Hex…
Enduring – You benefit from the following effect: • Reduces the duration of Pallet Stuns by 40/45/50%. • This effect does not apply when stunned while carrying a Survivor.
Unnerving Presence – While inside your Terror Radius, Survivors performing Repairing or Healing actions suffer from the following effects: • Increases the chances of triggering a Skill Check by +10%. • Reduces the…
Why it works
Thrill of the Hunt protects your hex totems, No One Escapes Death makes the endgame deadly, Enduring helps against pallets and Unnerving Presence makes skill checks harder. Only uses General perks every killer has, plus one or two perks from the free base-game killers, so you can run it right away.
How to play
Do not give up if gens are done: when the gates are powered, No One Escapes Death makes your hits one-shot downs.
How this score is made
Score 44/100 = rules 44 + 0 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 4 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 40 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | 0 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Hex: No One Escapes Death | 51.6% | +1.6 | 408 | +0.9 |
| Hex: Thrill of the Hunt | 49.1% | -0.9 | 77 | not counted |
| Enduring | 47.2% | -2.8 | 292 | -1.4 |
| Unnerving Presence | 48.5% | -1.4 | 61 | not counted |
Rating details
- ✗ No information perks: you will spend more time searching.
- ✗ Too few games on NightLight to judge: Hex: Thrill of the Hunt, Unnerving Presence.