DBD-Toolbox › Builds › Off-meta Stealth
Off-meta Stealth
A auto-generated Dead by Daylight build for survivors · playstyle: Stealth · synergy score 82/100 · patch 10.2.2b
Perks
Sole Survivor – As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted. Whenever you are hooked or you repair a Generator,…
Made for This – Whenever you are in the Injured State, Made for This activates. While active, completing a Healing action on another Survivor triggers the following primary effect: • Grants the Endurance Status…
Left Behind – Once you are the Last Survivor Standing, Left Behind activates: • The Aura of the Hatch is revealed to you within 24/28/32 metres.
Parental Guidance – After stunning the Killer by any means, Parental Guidance triggers its effect: • Suppresses your Grunts of Pain and the creation of Scratch Marks and Pools of Blood for 5/6/7 seconds.
Item & add-ons
Vigo's Fog Vial – Start the Trial with 4 Charges. Press the Use Item button to release a concentrated Fog Cloud: • Expands to a maximum size of 8 metres over 1.2 seconds. •…
Potent Extract – Modifies the Fog Vial with the following effects: • Increases the opacity of the Fog Cloud by +100%. • Reduces the duration of the Fog Cloud by -50%. •…
Mushroom Formula – Modifies the Fog Vial with the following effect: • Increases the maximum size of the Fog Cloud by +2 metres.
Vigo's Shroud – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Causes you to spawn as far away from the Killer as possible.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies, avoiding the most common perks. Two perks for the last survivor: find the hatch while hidden. Community stats: these perks win more often than average on NightLight (+7).
How to play
Avoid chases, work on gens far from the killer and break line of sight early.
How this score is made
Score 82/100 = rules 75 + 7 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 25 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +7 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Escape rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Sole Survivor | 42.3% | +6.3 | 939 | +4.8 |
| Made for This | 39.6% | +3.6 | 1,179 | +2.9 |
| Left Behind | 39.1% | +3.1 | 516 | +2.0 |
| Parental Guidance | 43.3% | +7.3 | 104 | +1.9 |
Rating details
- ✓ Two perks for the last survivor: find the hatch while hidden.
- ✓ Community stats: these perks win more often than average on NightLight (+7).
- ✓ Sole Survivor has a high escape rate on NightLight (42.3% vs 36.0% average).