DBD-Toolbox › Builds › Hardened Spotlight
Hardened Spotlight
A auto-generated Dead by Daylight build for survivors · playstyle: Aura reading · synergy score 75/100 · patch 10.2.2b
Perks
Hardened – Live long enough, and survival will run in your blood. After unlocking a Chest and either blessing or cleansing a Totem, Hardened activates: • Suppresses the urge to scream from any cause and…
Resilience – Whenever you are in the Injured State, Resilience activates: • Increases the Action speeds for the following interactions by 7/8/9%: • Blessing or Cleansing Totems. • Healing yourself or other…
Detective's Hunch – Unlocks potential in your Aura-reading ability. Whenever a Generator is completed, Detective's Hunch triggers its effect: • The Auras of the following objects within 32/48/64 metres of your location…
No Mither – You suffer permanently from the Broken Status Effect in exchange for the following benefits: • Suppresses the creation of Pools of Blood. • Suppresses your Grunts of Pain while in the Injured State…
Item & add-ons
Annotated Map – Start the Trial with 6 Charges. Press the Use Item button to channel the Annotated Map: • The Auras of Pallets and Windows within 40 metres of your location…
Sharpened Flint – Modifies the Map with the following effect: • Grants the ability to track the location of Totems and reveal their Auras, when using the Map.
Crimson Stamp – Modifies the Map with the following effects: • The Aura of the Killer is revealed to all Survivors when within 8 metres of the Beam of Light. • Reduces the…
Vigo's Shroud – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Causes you to spawn as far away from the Killer as possible.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. No Mither keeps you injured, so Resilience is always active.
How to play
Use the information to decide where to go before the killer finds you.
How this score is made
Score 75/100 = rules 75 + 0 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 25 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | 0 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Escape rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Hardened | 28.6% | -7.4 | 98 | not counted |
| Resilience | 37.0% | +1.0 | 8,837 | +1.0 |
| Detective's Hunch | 37.2% | +1.2 | 94 | not counted |
| No Mither | 35.0% | -1.0 | 117 | -0.3 |
Rating details
- ✓ No Mither keeps you injured, so Resilience is always active.
- ✗ Too few games on NightLight to judge: Hardened, Detective's Hunch.