DBD-Toolbox › Builds › Boon: Illumination Spotlight
Boon: Illumination Spotlight
A auto-generated Dead by Daylight build for survivors · playstyle: Boons · synergy score 75/100 · patch 10.2.2b
Perks
Boon: Illumination – Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem. All Survivors within 24 metres hear soft chimes ringing out and benefit from its Boon Effects: •…
Lithe – Whenever you perform a Rushed Vault action, Lithe triggers its effect: • Grants a +50% Haste Status Effect for 3 seconds. Lithe cannot be used while Exhausted. Lithe causes the Exhausted Status…
Windows of Opportunity – Unlocks potential in your Aura-reading ability. • The Auras of Windows are revealed to you within 24 metres. • You vault Windows +10% faster. Windows of Opportunity goes on a 40/35/30 seconds…
Boon: Circle of Healing – A Boon that offers comfort amidst the terror. Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem. All Survivors within 24 metres hear soft chimes…
Item & add-ons
Ranger Med-Kit – A large metal box containing medical supplies aimed at emergency rescues in hard to reach, often isolated locations. Can be used to heal other Survivors: •…
Anti-Exhaustion Syringe – While using the Med-Kit to heal yourself or another Survivor, press the Secondary Action button to trigger the following effect: • Causes the affected…
Abdominal Dressing – A highly absorbent pad that prevents bodily fluid leakage when applied to large abdominal wounds. • Increases the Healing speed of Med-Kits by +15%.
Vigo's Shroud – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Causes you to spawn as far away from the Killer as possible.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Windows shows the vaults where Lithe gives you speed.
How to play
Bless a central totem and bring injured teammates to it.
How this score is made
Score 75/100 = rules 75 + 0 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 25 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | 0 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Escape rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Boon: Illumination | 40.2% | +4.2 | 127 | +1.2 |
| Lithe | 35.8% | -0.2 | 9,435 | -0.2 |
| Windows of Opportunity | 32.6% | -3.4 | 2,828 | -3.1 |
| Boon: Circle of Healing | 38.1% | +2.1 | 816 | +1.5 |
Rating details
- ✓ Windows shows the vaults where Lithe gives you speed.