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Blood Rush Spotlight

A auto-generated Dead by Daylight build for survivors · playstyle: Anti-tunnel · synergy score 77/100 · patch 10.2.2b

Perks

Item & add-ons

Why it works

Generated automatically for patch 10.2.2b from perk tags and known synergies. No Mither keeps you injured, so Resilience is always active. Community stats: these perks win more often than average on NightLight (+2).

How to play

After an unhook, stay close to your team and use your second chances.

How this score is made

Score 77/100 = rules 75 + 2 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy25 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats+2NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Escape rate of each perk vs the average survivor perk (36%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkEscape ratevs avgGamesStrength
Blood Rush30.8%-5.239not counted
Resilience37.0%+1.08,837+1.0
No Mither35.0%-1.0117-0.3
Off the Record41.1%+5.1448+3.1

Rating details

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