DBD-Toolbox › Builds › Spirit: Information
Spirit: Information
A auto-generated Dead by Daylight build for The Spirit · playstyle: Information · synergy score 74/100 · patch 10.2.2b
Perks
Rancor – Whenever a Generator is completed, Rancor triggers its primary effects: • Causes all Survivors to scream and trigger a Loud Noise Notification at their current location. • This effect lingers for 3…
Turn Back the Clock – After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10% progress, and start regressing.
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Dead Man's Switch – After hooking a Survivor, Dead Man's Switch triggers its effect: • The first Generator any Survivor stops repairing for 2 seconds is blocked for 30/35/40 seconds • The Blocked Generator is…
Killer & add-ons
The Spirit
Dried Cherry Blossom – A crumbling, dried cherry flower. Once the symbol of mortality. • Coming within 3 metres of a Survivor during a Phase-Walk triggers Killer Instinct. • Scratch…
Mother's Glasses – A pair of glasses belonging to a loving mother afflicted by a chronic disease. • Survivors coming within 2 metres of the Husk during a Phase-Walk triggers…
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Pain Resonance makes survivors scream and stop repairing; Dead Man’s Switch blocks that gen. Multiple slowdown perks keep the gens under control.
How to play
Use every notification to pick your next target.
How this score is made
Score 74/100 = rules 67 + 7 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 17 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +7 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Rancor | 43.5% | -4.9 | 0 | -4.9 |
| Turn Back the Clock | 64.4% | +15.9 | 0 | +14.8 |
| Scourge Hook: Pain Resonance | 49.4% | +1.0 | 0 | +1.0 |
| Dead Man's Switch | 49.4% | +0.9 | 0 | +0.9 |
Rating details
- ✓ Pain Resonance makes survivors scream and stop repairing; Dead Man’s Switch blocks that gen.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Community stats: these perks win more often than average on NightLight (+7).
- ✓ Turn Back the Clock has a high kill rate on NightLight (64.4% vs 48.5% average).
- ✗ Rancor has a low kill rate on NightLight (43.5% vs 48.5% average).