DBD-Toolbox › Builds › Nightmare: Aura reading
Nightmare: Aura reading
A auto-generated Dead by Daylight build for The Nightmare · playstyle: Aura reading · synergy score 85/100 · patch 10.2.2b
Perks
Blood Warden – As soon as at least one Exit Gate is opened, Blood Warden activates: • The Auras of Survivors are revealed to you, whenever they are inside the Exit Gate. Once per Trial, hooking a Survivor while…
Lay Waste – Damaging a Generator makes it regress +2% faster for each Charge it has. This perk has a cool-down of 55/50/45 seconds after damaging a Generator.
Hex: No One Escapes Death – Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it: • Grants a 2/3/4% Haste Status Effect. • Causes all…
Grim Embrace – Your act of servitude to The Entity has not gone unnoticed. Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the…
Killer & add-ons
The Nightmare
Black Box – A black cardboard box filled with photographs. • Causes the Exit Gates to be blocked for Asleep Survivors for 15 seconds after they are opened. • This effect…
Red Paint Brush – A large paint brush, wet with crimson paint. • The Auras of Survivors trapped in the Dream World are revealed to you, whenever they are farther than 32 metres…
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Trap survivors in the endgame and punish them with Exposed. Multiple slowdown perks keep the gens under control.
How to play
Use the information to decide where to go before the killer finds you.
How this score is made
Score 85/100 = rules 75 + 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 25 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +10 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Blood Warden | 47.3% | -3.2 | 0 | -3.2 |
| Lay Waste | 78.4% | +27.9 | 0 | +18.9 |
| Hex: No One Escapes Death | 57.6% | +7.1 | 0 | +7.1 |
| Grim Embrace | 43.4% | -7.1 | 0 | -6.1 |
Rating details
- ✓ Trap survivors in the endgame and punish them with Exposed.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Community stats: these perks win more often than average on NightLight (+10).
- ✓ Lay Waste has a high kill rate on NightLight (78.4% vs 50.5% average).
- ✓ Hex: No One Escapes Death has a high kill rate on NightLight (57.6% vs 50.5% average).
- ✗ Grim Embrace has a low kill rate on NightLight (43.4% vs 50.5% average).