DBD-Toolbox › Builds › Knight: Aura reading
Knight: Aura reading
A auto-generated Dead by Daylight build for The Knight · playstyle: Aura reading · synergy score 81/100 · patch 10.2.2b
Perks
Nowhere to Hide – Performing the Damage Generator action on a Generator triggers Nowhere to Hide: • The Auras of all Survivors within 24 metres of the Generator's location are revealed to you for 3/4/5 seconds.
Grim Embrace – Your act of servitude to The Entity has not gone unnoticed. Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the…
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Pop Goes the Weasel – After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds. While active, manually damaging a Generator triggers the following effect: • Increases the regression amount by +15%…
Killer & add-ons
The Knight
Flint and Steel – Attacks at night were not uncommon. Fear was often their greatest ally. Summoning The Carnifex has the following effect: • The Auras of all Survivors within…
Healing Poultice – Their reputation was so large, so horrible, that the mere knowledge that they were coming was enough to bring people to their knees. Summoning The Assassin…
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Both trigger on hooks: gen slowdown without walking. Hook-based slowdown that stacks.
How to play
Use the information to decide where to go before the killer finds you.
How this score is made
Score 81/100 = rules 84 − 3 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 34 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | -3 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Nowhere to Hide | 38.4% | -13.3 | 0 | -13.3 |
| Grim Embrace | 64.8% | +13.1 | 0 | +13.1 |
| Scourge Hook: Pain Resonance | 49.8% | -1.9 | 0 | -1.9 |
| Pop Goes the Weasel | 48.9% | -2.8 | 0 | -2.8 |
Rating details
- ✓ Both trigger on hooks: gen slowdown without walking.
- ✓ Hook-based slowdown that stacks.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Grim Embrace has a high kill rate on NightLight (64.8% vs 51.7% average).
- ✗ Community stats: these perks win less often than average on NightLight (-3).
- ✗ Nowhere to Hide has a low kill rate on NightLight (38.4% vs 51.7% average).