DBD-Toolbox › Builds › Houndmaster: Anti-heal

Houndmaster: Anti-heal

A auto-generated Dead by Daylight build for The Houndmaster · playstyle: Anti-heal · synergy score 90/100 · patch 10.2.2b

Perks

Killer & add-ons

Why it works

Generated automatically for patch 10.2.2b from perk tags and known synergies. Both trigger on hooks: gen slowdown without walking. Pain Resonance makes survivors scream and stop repairing; Dead Man’s Switch blocks that gen.

How to play

Hit many survivors once; they will waste time healing.

How this score is made

Score 90/100 = rules 80 + 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy30 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats+10NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkKill ratevs avgGamesStrength
No Quarter66.7%+19.60+19.6
Grim Embrace46.1%-0.90-0.9
Scourge Hook: Pain Resonance47.0%-0.10-0.1
Dead Man's Switch44.3%-2.70-2.7

Rating details

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