DBD-Toolbox › Builds › Hag: Slowdown
Hag: Slowdown
A auto-generated Dead by Daylight build for The Hag · playstyle: Slowdown · synergy score 98/100 · patch 10.2.2b
Perks
Hex: Ruin – All Generators not currently being repaired experience the following effect: • Causes them to automatically regress at 100/125/150% of the default Regression rate. The Hex Effects persist until the…
Hex: Undying – Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect: • Their Aura is revealed to you for as long as they remain in that range. Whenever a Hex Totem…
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Grim Embrace – Your act of servitude to The Entity has not gone unnoticed. Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the…
Killer & add-ons
The Hag
Willow Wreath – Three frail willow branches attached to form a triangular wreath. • The Auras of Survivors tripping Phantasm Traps are revealed to you for 5 seconds.
Pussy Willow Catkins – A handful of small, pristine flower clusters covered in a fine greyish fur. • The Auras of Survivors tripping Phantasm Traps are revealed to you for 3 seconds.
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Both trigger on hooks: gen slowdown without walking. Undying protects your other hex totem.
How to play
Spread hooks over different survivors and let your perks hold the gens.
How this score is made
Score 98/100 = rules 88 + 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 38 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +10 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Hex: Ruin | 50.0% | +2.7 | 0 | +2.7 |
| Hex: Undying | 38.9% | -8.4 | 0 | -8.3 |
| Scourge Hook: Pain Resonance | 80.0% | +32.7 | 0 | +32.7 |
| Grim Embrace | 48.1% | +0.9 | 0 | +0.9 |
Rating details
- ✓ Both trigger on hooks: gen slowdown without walking.
- ✓ Undying protects your other hex totem.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Community stats: these perks win more often than average on NightLight (+10).
- ✓ Scourge Hook: Pain Resonance has a high kill rate on NightLight (80.0% vs 47.3% average).
- ✗ Hex: Undying has a low kill rate on NightLight (38.9% vs 47.3% average).