DBD-Toolbox › Builds › Good Guy: Aura reading
Good Guy: Aura reading
A auto-generated Dead by Daylight build for The Good Guy · playstyle: Aura reading · synergy score 77/100 · patch 10.2.2b
Perks
Friends 'til the End – When you hook any Survivors that is not the Obsession, the following effects apply to the Obsession: • Their Aura is revealed for 6/8/10 seconds. • They suffer from the Exposed Status Effect for 20…
Corrupt Intervention – Your prayers invoke a dark power that meddles with the Survivors' chances of survival. • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for…
Lethal Pursuer – At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds. • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds. Lethal…
Nowhere to Hide – Performing the Damage Generator action on a Generator triggers Nowhere to Hide: • The Auras of all Survivors within 24 metres of the Generator's location are revealed to you for 3/4/5 seconds.
Killer & add-ons
The Good Guy
Rat Poison – The secret ingredient in a killer chilli. While performing a Slice & Dice attack, benefit from the following effect: • The Auras of all Survivors within 6…
Doll Eyes – One of the advantages of possessing a mass-produced doll is easy access to replacement parts. • When in Hidey-Ho Mode, the Auras of all Windows and downed…
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Lethal Pursuer makes every aura last longer. Community stats: these perks win more often than average on NightLight (+10).
How to play
Use the information to decide where to go before the killer finds you.
How this score is made
Score 77/100 = rules 67 + 10 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 17 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +10 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Friends 'til the End | 48.6% | +0.3 | 0 | +0.3 |
| Corrupt Intervention | 68.7% | +20.3 | 0 | +20.3 |
| Lethal Pursuer | 46.5% | -1.9 | 0 | -1.9 |
| Nowhere to Hide | 46.4% | -1.9 | 0 | -1.9 |
Rating details
- ✓ Lethal Pursuer makes every aura last longer.
- ✓ Community stats: these perks win more often than average on NightLight (+10).
- ✓ Corrupt Intervention has a high kill rate on NightLight (68.7% vs 48.4% average).