DBD-Toolbox › Builds › Cenobite: Slowdown
Cenobite: Slowdown
A auto-generated Dead by Daylight build for The Cenobite · playstyle: Slowdown · synergy score 93/100 · patch 10.2.2b
Perks
Deadlock – Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects: • Blocks the Generator with the most Progression for 15/20/25 seconds. • The Aura of the Blocked…
Hex: Undying – Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect: • Their Aura is revealed to you for as long as they remain in that range. Whenever a Hex Totem…
Hex: Ruin – All Generators not currently being repaired experience the following effect: • Causes them to automatically regress at 100/125/150% of the default Regression rate. The Hex Effects persist until the…
Hex: Thrill of the Hunt – If there is still a Dull Totem in the environment, Hex: Thrill of the Hunt lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects. For each lit Hex…
Killer & add-ons
The Cenobite
Engineer's Fang – A sharp tooth from the maw of a fleshy, scorpion-like creature, known to accompany Cenobites on their grim undertakings. • Causes healthy Survivors to become…
Iridescent Lament Configuration – A glass-like puzzle box moulded from The Fog itself. This replica differs from the original, providing altogether new powers. • Shields the Aura of the Lament…
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Undying protects your other hex totem. Thrill of the Hunt protects your hex totems.
How to play
Spread hooks over different survivors and let your perks hold the gens.
How this score is made
Score 93/100 = rules 84 + 9 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 34 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | +9 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Deadlock | 34.3% | -14.8 | 0 | -14.8 |
| Hex: Undying | 59.5% | +10.5 | 0 | +10.5 |
| Hex: Ruin | 64.6% | +15.6 | 0 | +15.6 |
| Hex: Thrill of the Hunt | 52.9% | +3.9 | 0 | +3.3 |
Rating details
- ✓ Undying protects your other hex totem.
- ✓ Thrill of the Hunt protects your hex totems.
- ✓ Multiple slowdown perks keep the gens under control.
- ✓ Community stats: these perks win more often than average on NightLight (+9).
- ✓ Hex: Ruin has a high kill rate on NightLight (64.6% vs 49.1% average).
- ✓ Hex: Undying has a high kill rate on NightLight (59.5% vs 49.1% average).
- ✗ Deadlock has a low kill rate on NightLight (34.3% vs 49.1% average).