DBD-Toolbox › Builds › Cenobite: Slowdown

Cenobite: Slowdown

A auto-generated Dead by Daylight build for The Cenobite · playstyle: Slowdown · synergy score 93/100 · patch 10.2.2b

Perks

Killer & add-ons

Why it works

Generated automatically for patch 10.2.2b from perk tags and known synergies. Undying protects your other hex totem. Thrill of the Hunt protects your hex totems.

How to play

Spread hooks over different survivors and let your perks hold the gens.

How this score is made

Score 93/100 = rules 84 + 9 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.

PartPointsWhat it measures
Synergy34 / 50Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50.
Balance50 / 50Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot.
Conflicts0Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6).
Community stats+9NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported.

NightLight numbers per perk

Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.

PerkKill ratevs avgGamesStrength
Deadlock34.3%-14.80-14.8
Hex: Undying59.5%+10.50+10.5
Hex: Ruin64.6%+15.60+15.6
Hex: Thrill of the Hunt52.9%+3.90+3.3

Rating details

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