DBD-Toolbox › Builds › Stealth Kit
Stealth Kit
A auto-generated Dead by Daylight build for any killer · playstyle: Stealth · synergy score 84/100 · patch 10.2.2b
Perks
Monitor & Abuse – While actively chasing a Survivor, Monitor & Abuse applies its primary effect: • Increases your Terror Radius by 5/10/15%. While not actively chasing a Survivor, Monitor & Abuse applies its…
Grim Embrace – Your act of servitude to The Entity has not gone unnoticed. Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the…
Scourge Hook: Pain Resonance – Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks: • The Auras of these Scourge Hooks are highlighted in white. Start the…
Tinkerer – Whenever a Generator is repaired to 70%, you benefit from the following effects: • Triggers a Loud Noise Notification for that Generator, revealing its location. • Grants the Undetectable Status…
Killer & add-ons
Putrid Oak – THIS OFFERING IS SECRET Calls upon The Entity for the following effect: • Reduces the minimum distance between Spawn locations for Hooks by -3.5 metres.
Why it works
Generated automatically for patch 10.2.2b from perk tags and known synergies. Both trigger on hooks: gen slowdown without walking. Stealthy approach to gens.
How to play
Avoid chases, work on gens far from the killer and break line of sight early.
How this score is made
Score 84/100 = rules 84 + 0 from NightLight community stats. The rules part is calculated by this site from the perk descriptions; only the community part comes from real match results.
| Part | Points | What it measures |
|---|---|---|
| Synergy | 34 / 50 | Known strong perk pairs (13 each) and purposes shared by 2+ perks (4 each), max 50. |
| Balance | 50 / 50 | Basic needs: killers want gen slowdown (−20 without) and info (−10 without); survivors want a chase or second-chance perk (−20 without) and something for the team (−10 without). −10 per empty slot. |
| Conflicts | 0 | Penalties: the same perk twice (licensed copy, −15), two Exhaustion perks (−15), 2+ hexes without Undying or Thrill of the Hunt (−6). |
| Community stats | 0 | NightLight: how often these perks win compared with the average perk of their role, corrected for small samples (−10 to +10). Only when stats are imported. |
NightLight numbers per perk
Kill rate of each perk vs the average killer perk (49.98%). Strength = difference × games ÷ (games + 300); perks under 100 games count 0. Build points = 0.6 × sum of strength, at most ±10. Source: NightLight.gg, 17 Oct – 14 Nov.
| Perk | Kill rate | vs avg | Games | Strength |
|---|---|---|---|---|
| Monitor & Abuse | 51.0% | +1.0 | 45 | not counted |
| Grim Embrace | 46.7% | -3.3 | 482 | -2.0 |
| Scourge Hook: Pain Resonance | 51.0% | +1.0 | 2,610 | +0.9 |
| Tinkerer | 53.5% | +3.5 | 168 | +1.3 |
Rating details
- ✓ Both trigger on hooks: gen slowdown without walking.
- ✓ Stealthy approach to gens.
- ✓ Multiple slowdown perks keep the gens under control.
- ✗ Too few games on NightLight to judge: Monitor & Abuse.